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・ My Man Adam
・ My Man and I
・ My Man and the Devil on His Shoulder
・ My Man Godfrey
・ My Man Godfrey (1957 film)
・ My Man Is a Loser
・ My Man Is a Mean Man
・ My Man Jeeves
・ My Man Music
・ My Man's Gone Now
・ My Many Colored Days
・ My Maria
・ My Marriage
・ My Maryland
・ My Master
My Little Pony Collectible Card Game
・ My Little Pony Tales
・ My Little Princess
・ My Little Red Book
・ My Little Secret
・ My Little Television
・ My Little Toothless Beauties
・ My Little Town
・ My Little War
・ My Little World
・ My Little World (song)
・ My Lives
・ My Living Doll
・ My Lonely Me
・ My Lonely Town


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My Little Pony Collectible Card Game : ウィキペディア英語版
My Little Pony Collectible Card Game

The ''My Little Pony Collectible Card Game'' (abbreviated as ''MLPCCG'') is a two-player collectible card game based on the television show ''My Little Pony: Friendship Is Magic''. The game is produced by Enterplay LLC under license from Hasbro, and follows from Enterplay's previous work to produce a trading card series based on the same show.
The game requires each player to form a deck with one "Mane" character, 10 Problem cards that earn the players points when solved, and a large number of other cards representing Friends, Resources, and other concepts; these cards are based on characters and other elements from the television show. The goal is to play cards from one's hand to face off against any Problems put forth by either player, scoring points for doing so. The player to score a set number of points first is declared the winner. The game is distributed in pre-made one- or two-deck starter packs, and booster packs to expand a player's library. Since its release, the game has received one major expansion and several themed decks.
The game has generally been well-received, providing an easy-to-learn experience for both the younger demographic of the show as well as the older players including from the adult fans of the show. Enterplay has stated the game has sold well in the hobby store market and have arranged for various tourneys in such stores and fan conventions.
==Gameplay==
''MLPCCG'' is a two-player game, with each player using a set of cards. One card is a Mane character (a pun on "main") printed on both sides, exactly 10 cards are Problem cards which are kept in a separate draw pile, and the remaining are various Friends, Resources, Events, and Troublemakers; there must be a minimum of 45 of these cards for a legal deck. Each Mane and Friend card are associated with one of six colors, representing the show's six main characters – Twilight Sparkle, Rainbow Dash, Pinkie Pie, Rarity, Applejack, and Fluttershy – and their respective Elements of Harmony, and a numerical power value. Friends, Resources, Events, and Troublemakers have various power costs associated to play or face those cards, a combination of action tokens (earned during play) and colored power required (based on what cards the player has in play already). Problems have two sets of values, one based on colored power requirements representing what the owner needs to face the Problems, and general power that their opponent needs to face the Problem. Both Problems and Troublemakers include point values representing scoring elements for the game.
Players set up the game by placing their Mane character in their Start state, drawing and placing a Problem card from that pile, and dealing themselves their hand from the remaining deck. On each turn, players earn a number of action tokens (at least 2) based on their current score. They can then play cards from their hand to their "home" space (not challenging any Problem) with what action tokens they have, and then move any of their Mane or Friends to one of the Problem cards, as long as they have met the specific requirements. As long as a player has faced a problem unopposed, they earn a point towards their score, as well as bonus points if they are first at a problem. If a player moves their Mane or Friends to a Problem that is already challenged, a face off occurs between the two sides, the winner determined by the combined value of the cards on both sides. The winner earns additional points, and the Problem is then subsequently removed and replaced by the owner with a new Problem. The first player to earn 15 points is the winner.
Additional cards and abilities can be used to influence the results of facing against Problems. The Mane character has a specific condition that allows the player to flip the card to its Boosted side that provides improved abilities and bonuses for that player. Resources can modify the power and abilities of a given Friend card. Events can be used to perform one-time actions that can include playing additional cards, gaining action tokens, or "exhausting" an opponent's Friend to remove that card from a Problem. Troublemakers are played onto Problems that prevent the opponent from facing the Problem until they win a faceoff against the Troublemaker card.
As a collectible card game, ''MLPCCG'' is shipped as a number of pre-made decks with 59 cards, each focused around one of the mane characters, and 12-card booster packs. Cards have various rarities, included limited foil editions of some cards. Players can construct their deck from all available cards with some restrictions on including duplicate cards.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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